Originally posted by MaDpRoGrAmMeR@Dec 8 2005, 05:09 PM
#include <iostream>
using namespace std;
typedef struct
{
bool Breakpoint06;
} TO;
typedef struct
{
TO to;
} COMING;
typedef struct
{
COMING coming;
} ARE;
typedef struct
{
ARE are;
} YOU;
typedef struct
{
bool glad;
} BE;
typedef struct
{
BE be;
} WILL;
typedef struct
{
WILL will;
} I;
YOU you;
I i;
int main()
{
cout << "are you coming to breakpoint Mrr?" << endl;
cin >> you.are.coming.to.Breakpoint06;
if(you.are.coming.to.Breakpoint06)
i.will.be.glad = true;
else
i.will.be.glad = false;
cout << "will i be glad? " << i.will.be.glad << endl;
system("pause"😉;
return 0;
}
[post=3375]Quoted post[/post]
<script language="MrrScript" type="text/MrrScript">
<!--
if (vigo.gelmesi!=0)
print("geliyorum"😉
else ("zor"😉
//-->
</script>